Jan. 7th, 2022

thequietmods: (Default)
As the game fills out with features and buildings, a rough map will be placed here.

MAP )

HIATUS/DROP

Jan. 7th, 2022 06:14 pm
thequietmods: (Default)
If you need to take a break for the game, or want to leave it entirely, please fill out this post below so that we can keep track of our players.

The maximum length for a hiatus is 1 month.

Hiatus
Drop
thequietmods: (Default)
Applications are CLOSED

If your application has been posted for over five days with no answer, please contact the mod team.


Below, you will find the application to join The Quiet Year. Before you join, please make sure that you have read the rules and Frequently Asked Questions pages.

Please post your applications in the comments below, not as links. You can post them in your character journals as well if you like, but the moderators will want everything gathered in this post. If you ask for it, your applications will be screened after acceptance.

Player Info ››
Name: [What do we call you?]
Age: [If you'd rather give a vague idea (over/under 18, mid-twenties, etc.), feel free.]
Other Characters Played: [Have you played here before? If not, leave this blank. If so, please list their names and journals.]

Character Info ››
Name: [Self explanatory]
Canon: [Where do they come from? If they're an OC or an AU, say so here.]
Age: [Could be important!]
Canon Point: [When are you taking them from? List a chapter or episode, or give us something like "Soon after the defeat of Argon the Anti-King".]

History: [Just link to a wiki or something if you don't want to type it out. If it's not available, just type it out here. Keep this under eight hundred words or so. Don't worry about the minutiae, just cover the important events. If you're playing an OC or an AU, go a bit deeper into it. The mods will work with you, if you like. If you're bringing in a character from a previous game, cover important things that happened to them in that setting.]

Personality: [Please keep this section under a thousand words.]

Powers [Do your characters have some sort of ability that normal humans don't? Are they above and beyond somehow? If so, explain how here, and do so in detail. If character hosts a wide variety of magic that lets them do practically anything, say so and cover the most often used abilities. Or, if it's available and you'd like, link to a wiki. Be thorough.

For truly absurd power levels, the mods might request things to be toned down. However, everyone will be treated as roughly being on the same level, unless it becomes important to the plot.]

Abilities/Skills: [What are your characters good at? Piloting, languages, medicine, diplomacy, mad science? List it here. If there's any outstanding skills they LACK, list that here as well. The mods aren't interested in "Master martial artist, but not good at physics", but "Can pilot anything, but can't swim" is something that could be important.]

Weaknesses: [This section is purely for special weaknesses. 'He may be strong, but can still be killed by bullets' is not a weakness unless bullets are super effective. Emotional/mental weaknesses should be kept in the personality section. What we're looking for here are things like "Poisoned by kryptonite", "Can't see the color red", "must consume blood every three days or instant coma results", etc. Specifically, things that normal people do not suffer from.

If your character is totally normal or has no weaknesses, just put n/a.]

Special Items: [Do your characters have things like PETs, magical suits of armor, mystic staves, or other things coming in? If so, list them here and state their capabilities.]

RP Sample: [Show us how you play! Sample should be a few paragraphs, basically showing how your character thinks and acts. Feel free to use any setting, from our test drives to another game's to a made-up network post. Or even a meme if you think that's representative!]

SUGGESTIONS

Jan. 7th, 2022 08:02 pm
thequietmods: (Default)
Do you have an idea that could benefit the game somehow? A possible plot idea? A game location you'd like to see? Something along those lines?

Post them here. The mods will review and consider them. We do not promise that your suggestion will be implemented right away, or even used at all, but every entry will be read and discussed.
thequietmods: (Default)
Activity Check runs on a monthly cycle.

If you've joined less than two weeks before the end of the month, you are exempt from all but a check-in. If you do not reply to AC and are not on hiatus, it will be assumed that you're dropping the game. If you are dropped from the game under this policy, you must wait one month before reapplying another character.

There is the possibility of having an AC Strike. Once every three months, you can choose to take a strike rather than provide AC proofs. But you must respond to the Activity Check post to say that's what you're doing.

An Activity Check requires two proofs to pass. A single proof is a thread with ten comments from one of your characters or a Network or Logs post. This means that you could make a post, then have a proof-worthy thread in that post and be able to count yourself as having fulfilled AC successfully. In a thread with three or more participants, five posts will count as a single proof. Multiple proofs can come from a single thread.

Any further Proofs supplied will be converted into Production/Resource Points. It will be the player's job to keep track of how many they have.
thequietmods: (Default)
AC Proofs beyond the mandatory will be converted into either Production or Resource Points. Every extra Proof presented will become one of these two points, chosen by the player at the time of presentation. To seize the means of production, players will have to provide more activity than the bare minimum.

Production Points must be used monthly or they will be lost. These are spent on Projects, such as building structures, repairing discovered items, making machines, farming, and other such things. The bigger the Project, the more points will be needed to complete them.

Resource Points may be saved up until the player sees fit to use them. These points will be used to add Resources to the map or to improve existing resources. The bigger the Resource, the more points will be required for it. For example, finding a small herd of wild sheep or a copse of fruit-bearing trees would be worth 1 Resource Point. Discovering a lighthouse might be worth two or three, depending on its condition. Finding a lake full of delicious fish would be worth three points, depending. A working mecha might be worth six or more points.

Points from multiple players can be combined for a single goal.

Profile

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